Building games, simulations and XR experiences with Unity for the last 7+ years.
Currently exploring hypercasual game development.
VEXcode VR · Wildchain · MedSIM · Brutus · MySangham
Selected Work
Robotics simulation platform for VEX Robotics. Physics-based sensors, enemy AI, and 3D assembly guidance — running in the browser for students in 215+ countries.
Play-to-impact conservation game. Built the complete match-three module end-to-end. Recognised by Celo blockchain for real-world environmental impact.
Immersive VR clinical simulations deployed to AIIMS Bhubaneswar — training doctors and nurses in high-stakes procedures without risk to real patients. Built under MeitY and the USAID RISE initiative with Johns Hopkins.
Room-scale solar system in mixed reality. Hand interaction, spatial anchoring, and planet-scale exploration for Meta Quest 2.
HTML5 educational games for a Facebook-funded LMS empowering rural women in India with digital skills and financial literacy.
Capabilities
| Engines |
Unity 3D
Unreal Engine · Prototype
Godot · Prototype
Cocos2d · Prototype
Three.js · Prototype
|
| XR |
Virtual Reality
Mixed Reality
Augmented Reality
|
| XR Devices |
Meta Quest
HTC Vive
HoloLens
|
| XR Software |
XR Interaction Toolkit
Meta Quest SDK
OpenXR
|
| Platforms |
Android
iOS
WebGL
|
| Architecture |
SOLID
ScriptableObjects
Event Systems
|
| Graphics & Optimization |
Draw Call Optimization
LOD
Object Pooling
Profiler
|
| Tools |
Git
Rider
Jira
Unity Cloud Build
|
Timeline
Personal Projects
Drone flight simulation built in Unity with realistic physics-based controls, mission scenarios and operator training workflows. A personal deep-dive into UAV simulation.
Survival hypercasual game with ad monetisation (rewarded + interstitial). Every milestone plants a real tree via One Tree Planted. Built end-to-end solo — design to deployment.
Hypercasual driving game with full ad monetisation — rewarded ads, interstitials and banner placements. Built solo from prototype to store-ready build.
Continuous Learning
Open to remote roles · Unity · XR · Simulation · Currently exploring hypercasual games